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tip_of_the_day:6:6 [2012/04/11 12:29] – created Jan_Ktip_of_the_day:6:6 [2013/10/29 02:52] (current) – Spelling error kittmaster
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 <note tip> <note tip>
 **Turn a moving head 180 deg with the Inverse function.**\\ **Turn a moving head 180 deg with the Inverse function.**\\
-Form time to time a moving head can be mounted 180 deg wrong (front back) so when all the other beams are forward then the wrong mounted moving head pointing backwards.\\+From time to time a moving head can be mounted 180 deg wrong (front back) so when all the other beams are forward then the wrong mounted moving head pointing backwards.\\
 Or the moving head movements is inversed somehow.\\ Or the moving head movements is inversed somehow.\\
 \\ \\
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 In the slider panel (Right side of FreeStyler window) make a right click on the tilt slider and in the popup menu select “Inverse Channel”. \\ In the slider panel (Right side of FreeStyler window) make a right click on the tilt slider and in the popup menu select “Inverse Channel”. \\
 If “tilt 16 bit” is present then do the same for this slider.\\ If “tilt 16 bit” is present then do the same for this slider.\\
 +\\
 +More tips: [[:tip_of_the_day|]]\\
 </note> </note>
tip_of_the_day/6/6.1334147366.txt.gz · Last modified: 2013/03/11 03:56 (external edit)

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