Basicly the first fixture will fall out of time with all the other units.
Lets say that you setup to run 6 mac 250 kryptons on FS and also on the visulizer.
Select all fixtures, strike the lamps up and run any shape movement.
Within a short time fixture 1 will be out of time with the rest. Making sense?
Ive tried this with Abstract VRX Gladiators and had the same problem.
Ive had this now on several installs of FS and on different PC's so it cant be just me!
Please help if you know how to correct this or if im just being a total numpty. Ive not seen this problem on the forum before.
The only way I can see of getting round this at present is to a one more fixture that I acually need and leve it blackout and ignored. Then problem is solved.
This is not really and option when every presious channel alocation matters.
Other than that its a cool little program
Thanks in advance for any help.
Lee
