No, Freestyler works that way. you may think it is "wrong" that way, but for my needs its okay. for your issue i can see that it would be nice if the sequences deactivates after they have endend, but not in my case. I have some sequences for my movingheads when i'm using them for stage light...popy wrote:Hey Guys.
Here are my Questions:
If i turned a cue from loop to run once, it works and stops on last step. But it is possible to "Stop" the cue? It is still running (but halting on last step).
Example: i have two cues "dim up" and "dim down" (the cues are setup to run once and they are static cues), after i activate "dim up" the cue shows running in the touch interface (and cue interface also). That is a little bit confusing, though some still show that they run, but they do nothing more. Is there a way that i can configure the cues to really stop after running once.
for example.
When I activate a sequence in the cue list, it will decrase the intensity of the moving heads, move the them to a new position and increase the intensity slowly. When i deactivate the sequence it will decrease the intensity again. so i neeed to know when it is lighting or not.
maybe it would be a could idea if the you could adjust this setting depending for your needs.
no, but i can see your problem,, that would be nice if the name was showed. an temporary solution could be to make a sequence whish has the same name as the cue with upper case and put in as the first cue. then you can see which cue you have on the screen.I have saved some Cue Lists. In the touch interface under the "CUE" option i can select those saved cues by pressing "<" or ">" but i cant find the name of the current selected cue. Is there a way to do this?