sound_light_interface_2
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| sound_light_interface_2 [2022/05/24 08:51] – Jan_K | sound_light_interface_2 [2022/05/24 09:14] (current) – Jan_K | ||
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| Note: It is not possible to use Multiply and Divide at the same time.\\ | Note: It is not possible to use Multiply and Divide at the same time.\\ | ||
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| When you are using this mode you can control the scene / step shift in your sequences by the beat from the Sound2Light programmer.\\ | When you are using this mode you can control the scene / step shift in your sequences by the beat from the Sound2Light programmer.\\ | ||
| Each beat will trig the chosen sequence to go to next step.\\ | Each beat will trig the chosen sequence to go to next step.\\ | ||
| - | For more info of how to setup the Cue window to react on sound. See xxxxxxxx.\\ | + | For more info of how to setup the Cue window to react on sound. See [[sound_to_light_cue_window_configuration|]].\\ |
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| **Random DMX value:**\\ | **Random DMX value:**\\ | ||
| In this modes fixtures enabled to react to sound will be controlled by the sound to light control in freestyler.\\ The sound to light control generates a random value for following fixture channels: gobo, color (colorwheel and RGB), pan & tilt.\\ | In this modes fixtures enabled to react to sound will be controlled by the sound to light control in freestyler.\\ The sound to light control generates a random value for following fixture channels: gobo, color (colorwheel and RGB), pan & tilt.\\ | ||
| You also need to enable the wanted fixtures to react to the sound.\\ | You also need to enable the wanted fixtures to react to the sound.\\ | ||
| - | For more info see xxxxxxxxx\\ | + | For more info see [[sound_to_light_random_dmx_values_setup|]]\\ |
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sound_light_interface_2.1653382262.txt.gz · Last modified: by Jan_K
