sound_light_interface_2
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
sound_light_interface_2 [2022/05/06 10:50] – Jan_K | sound_light_interface_2 [2022/05/24 09:14] (current) – Jan_K | ||
---|---|---|---|
Line 31: | Line 31: | ||
\\ | \\ | ||
**Main Panel**\\ | **Main Panel**\\ | ||
- | Analyzer Control.\\ | + | **Analyzer Control.**\\ |
+ | \\ | ||
+ | {{: | ||
+ | \\ | ||
In the right side we have the analyzer control with the following options.\\ | In the right side we have the analyzer control with the following options.\\ | ||
\\ | \\ | ||
- | AGC – Automatic Gain Control: As the name says Automatic Gain Control.\\ | + | **AGC – Automatic Gain Control:** As the name says Automatic Gain Control.\\ |
- | ATC - Auto Threshold Control: This can help for better beat detection. Default: Off, can be switched on.\\ | + | |
\\ | \\ | ||
- | ABC - Auto Beat decay Control: For an automatic more stable beat trigger output. This control works with info from the BPM counter. Default: Off, can be switched on.\\ | + | **ATC - Auto Threshold Control:** This can help for better beat detection. Default: Off, can be switched on.\\ |
+ | \\ | ||
+ | **ABC - Auto Beat decay Control:** For an automatic more stable beat trigger output. This control works with info from the BPM counter. Default: Off, can be switched on.\\ | ||
\\ | \\ | ||
\\ | \\ | ||
These controls can also manually be set with the sliders.\\ | These controls can also manually be set with the sliders.\\ | ||
\\ | \\ | ||
- | Gain: Set the audio level.\\ | + | **Gain:** Set the audio level.\\ |
\\ | \\ | ||
- | Beat Freq: Set a filter for the beat frequency you want to detect.\\ | + | **Beat Freq:** Set a filter for the beat frequency you want to detect.\\ |
\\ | \\ | ||
- | Thr: Threshold sets the level where beat is detected.\\ | + | **Thr:** Threshold sets the level where beat is detected.\\ |
\\ | \\ | ||
- | Beat Decay: This parameter sets the pause time after a beat before the next can be detected. This gives a more stable beat detection.\\ | + | **Beat Decay:** This parameter sets the pause time after a beat before the next can be detected. This gives a more stable beat detection.\\ |
\\ | \\ | ||
On the two meters it is possible to see the audio signal and the beat filtered signal\\ | On the two meters it is possible to see the audio signal and the beat filtered signal\\ | ||
Line 54: | Line 58: | ||
\\ | \\ | ||
\\ | \\ | ||
- | Main Control.\\ | + | **Main Control.**\\ |
In the left side we have the main control.\\ | In the left side we have the main control.\\ | ||
\\ | \\ | ||
- | \\ | + | {{: |
\\ | \\ | ||
\\ | \\ | ||
- | Start/Stop: Activate (green light)/ | + | **Start/Stop:** Activate (green light)/ |
- | Config: See the Config section\\ | + | **Config:** See the Config section\\ |
- | Beat: Indicates with the light when a beat is detected. Furthermore, | + | **Beat:** |
The 4 blue lights: The 4 blue lights (LED' | The 4 blue lights: The 4 blue lights (LED' | ||
\\ | \\ | ||
\\ | \\ | ||
- | BPM counter: As the name says Beats Per Minutes.\\ | + | {{:images: |
\\ | \\ | ||
+ | **BPM counter:** As the name says Beats Per Minutes.\\ | ||
\\ | \\ | ||
- | Beat multiplier/ | + | \\ |
+ | **Beat multiplier/ | ||
It is possible to set if audio beat are to be multiplied or divided when it is send as trigger signal to FreeStyler.\\ | It is possible to set if audio beat are to be multiplied or divided when it is send as trigger signal to FreeStyler.\\ | ||
\\ | \\ | ||
- | Multiply:\\ | + | **Multiply:**\\ |
+ | {{: | ||
+ | \\ | ||
Defaule is 1 which means the 1 audio beat generates 1 trigger signal to FreeStyler.\\ | Defaule is 1 which means the 1 audio beat generates 1 trigger signal to FreeStyler.\\ | ||
It is possible to set the multiplication to 2, 3 or 4. This means that it is possible to generate example 2 trigger signals to FreeStyler per 1 audio beat.\\ | It is possible to set the multiplication to 2, 3 or 4. This means that it is possible to generate example 2 trigger signals to FreeStyler per 1 audio beat.\\ | ||
Line 79: | Line 87: | ||
\\ | \\ | ||
\\ | \\ | ||
- | Divide:\\ | + | **Divide:**\\ |
+ | {{: | ||
+ | \\ | ||
It is also possible to divide the audio beat into a slower trigger signal to FreeStyler.\\ | It is also possible to divide the audio beat into a slower trigger signal to FreeStyler.\\ | ||
In this way it is possible to step a sequence for example on each 2nd audio beat.\\ | In this way it is possible to step a sequence for example on each 2nd audio beat.\\ | ||
Line 85: | Line 95: | ||
\\ | \\ | ||
Note: It is not possible to use Multiply and Divide at the same time.\\ | Note: It is not possible to use Multiply and Divide at the same time.\\ | ||
+ | \\ | ||
\\ | \\ | ||
---- | ---- | ||
+ | **FreeStyler Sound configuration**\\ | ||
+ | Sound2light is an external add-on to FreeStyler and FreeStyler has it’s own configuration which need to be set.\\ | ||
+ | \\ | ||
+ | {{: | ||
+ | \\ | ||
+ | There are basically two way the beat trigger can be used to control FreeStyler.\\ | ||
+ | **Jump to next scene:** Controls running sequences and the DMX400 chaser.\\ | ||
+ | To use Jump to next scene to control DMX400 the check box in the bottom of the panel must be checked “ON”\\ | ||
+ | \\ | ||
+ | **Random DMX value:** This generates random values direct to the fixture on the following channels: gobo, color, pan & tilt.\\ | ||
+ | \\ | ||
+ | **Buttons: | ||
+ | The two buttons ”Running”, | ||
+ | Note: These functions are a part of FreeStyles and the same functionality in the Sound2Light add-on are a part of the add-on.\\ | ||
+ | \\ | ||
+ | **Jump to next scene:**\\ | ||
+ | When you are using this mode you can control the scene / step shift in your sequences by the beat from the Sound2Light programmer.\\ | ||
+ | Each beat will trig the chosen sequence to go to next step.\\ | ||
+ | For more info of how to setup the Cue window to react on sound. See [[sound_to_light_cue_window_configuration|]].\\ | ||
+ | \\ | ||
+ | **Random DMX value:**\\ | ||
+ | In this modes fixtures enabled to react to sound will be controlled by the sound to light control in freestyler.\\ The sound to light control generates a random value for following fixture channels: gobo, color (colorwheel and RGB), pan & tilt.\\ | ||
+ | You also need to enable the wanted fixtures to react to the sound.\\ | ||
+ | For more info see [[sound_to_light_random_dmx_values_setup|]]\\ | ||
+ | \\ | ||
+ | ---- | ||
+ | \\ | ||
sound_light_interface_2.1651834231.txt.gz · Last modified: 2022/05/06 10:50 by Jan_K