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playback:submasters:submaster_config [2011/10/26 16:27] Spiritplayback:submasters:submaster_config [2013/09/03 22:22] (current) – Many gramatical and Spelling errors DJArmstrong
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 ====== Submaster config ====== ====== Submaster config ======
 \\ \\
-An other way to load sequences into the cue is to use “Submasters” (SM).\\+Another way to load sequences into the cue is to use “Submasters” (SM).\\
 With sub master the sequences are grouped in a cue file and then loaded into a “submaster” select box.\\ With sub master the sequences are grouped in a cue file and then loaded into a “submaster” select box.\\
 Only one of the sequences in the cue file / “SubMaster” select box can be selected at the time and there by loaded into the Cue List in the cue window.\\ Only one of the sequences in the cue file / “SubMaster” select box can be selected at the time and there by loaded into the Cue List in the cue window.\\
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 The "Cog" icon, here you can enable "Start/stop fader control" or add your "Cue".\\ The "Cog" icon, here you can enable "Start/stop fader control" or add your "Cue".\\
-  *Start/stop fader control, When selected a sequence running will stop when the submaster intensity is pulled +  *Start/stop fader control, When selected a sequence running will stop when the submaster intensity is pulled\\ down to nothing or zero. You will notice that the highlighted SM becomes unhighlighted during this control\\ and will start running again and rehighlight when the intensity is pulled above nothing or zero.\\
-down to nothing or zero. You will notice that the highlighted sm becomes unhighlighted during this control and +
-will start running again and rehighlight when the intensity is pulled above nothing or zero.\\+
  
-If you press with the right mouse button on a Submaster (SM) there will apaear a window with the next content\\+If you press with the right mouse button on a Submaster (SM) there will appear a window with the next content\\
   * Remove Cue, Removes only the cue from the selected submaster.\\   * Remove Cue, Removes only the cue from the selected submaster.\\
-  * Clear all Submaster, Clears all the Submasters\\ +  * Clear all Submasters, Clears all the Submasters\\ 
   * SM group 1~10\\   * SM group 1~10\\
   * Leave speed "as is", the speed will stay how it was if you press Run, instead of going back to 100%\\   * Leave speed "as is", the speed will stay how it was if you press Run, instead of going back to 100%\\
-  * Unlink SM Group intensity, this will unlink the Intesity slider. only available if you use SM groups!\\ +  * Unlink SM Group intensity, this will unlink the intensity slider. only available if you use SM groups!\\ 
-You can do this with all the Submasters individual 1~20\\+You can do this with all the submasters individual 1~20\\
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 {{:sub_smgroup1.png}}\\ {{:sub_smgroup1.png}}\\
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-With the submaster groups you can link two or more Submasters together.\\+With the submaster groups you can link two or more submasters together.\\
 so this means if you press Run on SM1 it will also run SM2, and it's also the same with Intense.1 and 2 if you drag them.\\  so this means if you press Run on SM1 it will also run SM2, and it's also the same with Intense.1 and 2 if you drag them.\\ 
 You can have a total of 10 sm groups if you wish or no groups at all.\\ You can have a total of 10 sm groups if you wish or no groups at all.\\
 \\ \\
-with "unlink Sm groups intensity" it will unlink the sm intenisty slider so you can controll both the intenity sliders seperate.\\+with "unlink Sm groups intensity" it will unlink the SM intensity slider so you can control both the intensity sliders separate.\\
 \\ \\
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-===== Intensity Features =====+===== Intensity Features (HTP) =====
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-There is not visable Feature you can use with the Intensitie slider next to Submaster its called HTP (Highest Takes Precedence) and for the people that doesn't understand what it mean here a Example+Ok, You have Parcan and you make Really easy Sequence, 1 step long and the value to 255.\\ 
-with Parcan or ledpars some times it would be nice or for somekind of effect that you can run two differnt sequences on the same Fixture channels+now save and save it as a Cue, put this in to 2 Different Submasters, on: \\ 
-as example try to make a sequence with 10 parcans Or think about a Sunstrip with 10 Intensitie channels+SM1: The intensity Slider is set to 70%\\ 
-1Seq 1Step all 10 Parcans Full on (255Now save it add it to a Cue and save that and add it to the First submaster+SM2: The intensity slider is set to 50%\\ 
-2Seq = 1 or more steps for the example make a sequence with 10steps and make Nice Chase with the 10 parcans. now save it and put it in second submaster+now 2 Different Submasters are controling ONE parcan\\ 
-Now Play both sequences and set the Intensitie from SubM. 1 On 30% and set the Intensitie from SubM. On 31% and highernow you can see both sequneces are played at the same time. +And the Output will be 70%, From SM1.\\ 
- +Now if you lower the Slider from SM1 to 40%\\ 
-**KEEP IN MIND IT JUST A EXAMPLE**+Then the Output will be 50% From SM2.\\ 
 +\\ 
 +**KEEP IN MIND IT'S JUST AN EXAMPLE**\\ 
 +HTP is always used for parcans. (Intensity/Dimmer channels)\\ 
 +\\ 
 +\\ 
 +===== LTP ===== 
 +\\ 
 +But you also have LTP (Latest Takes PrecedenceThis is used by all the other channels, Except the intensity channel.\\ 
 +What does this mean?\\ 
 +This means that only one sequence will be played back from fixture channel.\\ 
 +For example take the Pan/Tilt channels.\\ 
 +If SM has a moving sequence (like a shape) and SM has a static position,\\ 
 +both sequences will not run at the same time.  Instead whichever sequence was\\ 
 +started latest will run.\\
 \\ \\
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 ---- ----
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playback/submasters/submaster_config.1319646431.txt.gz · Last modified: 2013/03/11 03:55 (external edit)

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