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Ignoring Overrides

Posted: 23 Mar 2014, 22:24
by kwelch007
Hi all,

OK, so here's a weird one. My band wants me to provide better crowd lighting for our photographer. I get it, but using a front blinder tends to annoy people if you use it for more than a few seconds (at most.) Plus, it tends to cause the photographs to "miss" the band due to glare. And, if I do it, the crowd (in back-shots) looks like silhouettes because my stage is pretty bright (the contrast is throwing the cameras off.) I guess I could put a blinder on the sides of the crowd, but that takes a lot of cabling, etc.

So, my idea is to set up a DMX flood back around FOH and use that to light the crowd from behind _most_ of the crowd (our crowds range between 200 and 6,000, so FOH may be in the middle of the crowd, but that's OK.)

My problem is this. I use cuelists to run my back-lighting, and overrides to run my fronts...and a few flash overrides to trigger things like blinder cues or what have you. My problem is mostly with the overrides...they are set to cancel each other when I trigger them...aka, when I trigger a "yellow" front override, it cancels the "white" override that I already had, which is handy. But, for this application, I want to turn on my "FOH" flood and have it ignore whatever else I do until I specifically tell it to stop.

Now, I know I could do this manually, but that's kinda a pain in the butt...I'd rather have one button...on/off. I'm not finding a way to do that. Maybe I'm just overlooking a simple "one-click" solution, but I thought I'd ask for some input. I think I could do it with submasters, but they are kinda clumsy in my opinion (hence why I switched from LightJockey to FS...the whole "stacking" thing is a pain,) and submasters "override" anything else you're doing, I'm told. I don't want that either.

Any ideas?

Thanks!
Kendell

Re: Ignoring Overrides

Posted: 24 Mar 2014, 20:14
by kwelch007
Here's a question. Which takes precedence? A submaster or an override?

Re: Ignoring Overrides

Posted: 24 Mar 2014, 20:22
by Spirit
override will take precedence.

thats why its called OVERRIDE... because it overrides the normal playback system (Cue, submasters, override buuttons..

but manual override will take precedence from the Overridebuttons.
but if you Enable "highest priority" on the overridbuttons window (cogwheel).
then manual override and override buttons will works as LTP. (Latest Takes Precedence).

/spirit

Re: Ignoring Overrides

Posted: 26 Mar 2014, 05:26
by kwelch007
I appreciate your response Spirit. I get that. And, I use Highest Priority...get that too (and in fairness, haven't tried it this way) but if I don't have my buttons cancel each other, and let's say I use a button to override the fronts to yellow, and later use a button to override them to red (I'd never do that, but for the sake of argument) then both the yellow and red buttons would be activated, but the red would take precedence over the yellow? I'm starting to thing that this may end up as a feature request...to have an option on a button that says, "ignore override-commands from other systems" or something to that effect. I wouldn't often want to do that, but in this case, I kinda do.

Re: Ignoring Overrides

Posted: 26 Mar 2014, 18:04
by Spirit
hi again..

can you send me a Backup file so i take a closer look at it.

/spirit

Re: Ignoring Overrides

Posted: 26 Mar 2014, 18:54
by kwelch007
Sure, but I'm not quite sure where to send it. There doesn't appear to be an attach feature on the forum.

Re: Ignoring Overrides

Posted: 26 Mar 2014, 18:59
by Spirit
yes there is.. ;)

Re: Ignoring Overrides

Posted: 31 Mar 2014, 00:21
by kwelch007
Hmm. Seems like it's not wanting to upload my file. Too big maybe?