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CUE button problems

Posted: 11 Nov 2011, 20:34
by drunkenmind
hi all

having a bit of a problem with CUE buttons...

i'll press one cue button (say 4 LED cans will be red at full intensity) and everything will be ok. however, when i press another CUE button (2 moving heads, white facing forward), the LED cans will still be on red when they should be off

i've gone into the editor and made sure the LED cans are 'off' and not 'snap' or anything like that and at 0 intensity yet the actual lights are still on.

any suggestions as to what's going wrong?

thanks in advance

Re: CUE button problems

Posted: 11 Nov 2011, 22:20
by Spirit
go to here :
http://www.freestylersupport.com/wiki/p ... k_sequence

Go to "Other Cue Functions / Options"
Now search for "Restore DMX values when sequence stopped" that Icon if you Enable it you see a Blue arrow end that will turn the light back off.
you also need to save it again so that option will only be on the cue you like to have it.

If i'm not wrong :D

Re: CUE button problems

Posted: 12 Nov 2011, 09:01
by kristof
drunkenmind wrote:hi all
... made sure the LED cans are 'off' and not 'snap' or anything like that and at 0 intensity yet the actual lights are still on.
Options "OFF" ,"SNAP" and "FADE" are to control the behavior of the light when changing values, meaning:
OFF: the channel set value will be ignored (the light won't switch off nor set the channel value to zero)
SNAP: channel value will snap (will ignore fade time)
FADE: channel value wil fade according to fade time (i.e. slowly dimming)

Set the LEDs to "SNAP" or "FADE" and report if you have any troubles.

CUE button problems

Posted: 12 Nov 2011, 23:32
by Kings
Sounds like LTP (latest takes precedence) behavior to me. FS responds to the last commands given. Unfortunately any sequences already running are partially overridden so if it's a LED par it will just 'hang' on the last color. If its a scanner, the same happens and the mirror stops moving. I would love it if FS had the ability to run more than one cue button at a time.