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sequence_understanding [2010/11/03 13:26] – old revision restored djSupportsequence_understanding [2011/10/19 18:00] (current) – removed Spirit
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-====== Sequences Understanding ====== 
- 
-===== IMPORTANT NOTE ===== 
-This article assumes you're running FreeStyler on a PC using a little endian processor (x86 core) 
-You may have to consider swapping the data on a big endian processor (need cross check) 
- 
-===== What is a sequence file (*.chb) ===== 
- 
-The sequence file is generated by the sequence editor. See [[sequence_editor|the sequence editor]] for further information. 
-This file contains the DMX values and other informations to allow Freestyler to play back your scenes. 
- 
-===== Structure of the sequence file ===== 
- 
-The sequence file is divided as below: 
- 
-**Word0:** Number of steps contained in the file 
- 
- 0x0200: Sequence has 2 steps 
- 
-Then all steps are added with the following syntax: 
- 
-all steps are using 1618 words (1 + 1 + 1536 + 79) 
- 
-**Word1:** Time for the fade (multiplier for 500ms) 
- 0x0100: (fade time is 500 ms) 
- 0x0300: (fade time is 1500 ms) 
-**Word2:** Time for the scene (multiplier for 100 ms) 
- 0x0A00: (scene time is 1000 ms) 
- 0x0D00: (scene time is 1300 ms) 
-**Word3 to Word1539 (included):** 3 words per DMX channel where  
-  * First word is the DMX value for the channel 
- 
- From 0x0000 to 0xFF00  
- (0x0100, 0x0200, …, 0x7F00, 0x8000, …, 0xFE00, 0xFF00) 
- 
-  * Second word is the usage of the DMX channel 
- 
- 0x0100 = Fade 
- 0x0200 = Snap 
- 0x0300 = OFF 
- 
-  * Third word seems to be unused for now 
- 
- Always 0x0000 
- 
-**Word1540 to Word1617 (included):** Behavior not understood. Values are not changing whether cues or buttons are used. I have today no clues for that. 
- 
-===== How can I see/edit the sequence file content ===== 
-Get an Hex editor such as PSPad for example and open the file in HEX format. 
- 
-{{:freestyler_chb_file_content.jpg|HEX content of the sequence file}} 
- 
- 
-In this example, the sequence has 5 steps. //0x0500// 
- 
-**In step1** 
-  * Fade time is 500ms   //0x0100// 
-  * Scene time is 1000ms //0x0A00// 
-  * Channel1 is 255 snap //0xFF00 0x0200 0x0000// 
-  * Channel2 is 255 fade //0xFF00 0x0100 0x0000// 
-  * Channel3 is 255 fade //0xFF00 0x0100 0x0000// 
-  * Channel4 is 255 snap //0xFF00 0x0200 0x0000// 
-  * Channel5 is 255 fade //0xFF00 0x0100 0x0000// 
-  * Channel6 is 255 snap //0xFF00 0x0200 0x0000// 
-  * Channel7 is 255 fade //0xFF00 0x0100 0x0000// 
-  * Channel8 is 255 snap //0xFF00 0x0200 0x0000// 
-  * Channel9 and follow are unused 
  
sequence_understanding.1288790770.txt.gz · Last modified: 2013/03/11 02:31 (external edit)

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