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sequence_editor [2010/03/29 22:17] Hanternozsequence_editor [2011/10/19 17:51] (current) – removed Spirit
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-====== Sequence Editor ====== 
- 
-A sequence can be considered as an **amount of several snapshots**, where each DMX channel will take the desired value. 
- 
-It's up to the light jockey to design the scenes and take snapshots.  
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-Steps can then be played during live shows, **stepped either by a time frame or thanks to the music beat. 
-** 
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-This editor is able to **save / load / edit** the sequences 
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-===== Open the sequence editor ===== 
-Launch the sequence editor (Window -> Create Sequence) 
-{{:create_sequence.jpg|}}  
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-or use the shortcut {{:sq_ed_new.jpg|}}in the toolbar  {{:sq_ed_shortcut.jpg|}} 
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-The sequence editor will open 
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-{{:sq_ed_sequence_editor.jpg|}} 
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-===== Create a sequence ===== 
-When you launch the sequence editor, it is ready to take snapshots, so there is no need to start a new sequence. You are able to add steps thanks to the add scene {{:sq_ed_add_scene.jpg|add scenes}} button. 
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-When you want to create a new sequence, use the new sequence {{:sq_ed_new.jpg|new sequence}} button. 
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-===== Save a sequence ===== 
-Once you have take several snapshots, it's time to save your current sequence so that you will able to play it during your shows. 
-Clic on the quick save {{:sq_ed_quick_save.jpg|save}} button. 
-In case you don't want to override an existing sequence, you can use the save as {{:sq_ed_save_as.jpg|save as}} button. 
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-{{:sq_ed_save_as_screen.jpg|}} 
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-Enter a filename, tick the **add to cue** and **add to buttons** options, and clic the save button. 
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-//NOTE: you can manage your sequences by creating folders and more.// 
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-===== Load a sequence ===== 
-You can load an existing sequence and edit it (insert steps, change fade, time, etc). 
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-Clic the open {{:sq_ed_open.jpg|load}} button and choose the file you want to edit. 
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-//NOTE: This also allow you to move sequences from a location to another (from a PC to another for example).//  
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-===== Edit a sequence ===== 
-In order to edit a sequence, move from a step to another thanks to the browse steps {{:sq_ed_browse_steps.jpg|browse}} buttons. 
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-You can choose to 
-  * {{:sq_ed_insert_scene.jpg|insert}} insert a step before the current one. 
-  * {{:sq_ed_delete_step.jpg|delete}} delete the current step. 
-  * {{:sq_ed_set_to_all_steps.jpg|set}} set the current values to all steps. 
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-It's also possible to use shortcuts to copy, cut, paste or undo the current step. 
-{{:sq_ed_edit_steps.jpg|edit}} 
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-Thanks to the sequence editor, you are able to: 
-  * {{:sq_ed_scene_time.jpg|}}        adapt the scene time (time during which the DMX values will be kept stable)  
-  * {{:sq_ed_fade_time.jpg|}}         adapt the fade time (time during which DMX values will change from the current value to the next) 
-  * {{:sq_ed_global_scene_time.jpg|}} set the same scene time to all steps  
-  * {{:sq_ed_global_fade.jpg|}}       set the same fade time to all steps 
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-===== Run a sequence ===== 
-Once you are proud of your design, it's time to test it. 
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-You can use the preview {{:sq_ed_preview.jpg|}} button.  
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-When running a live show, you will find your sequences in the **programmable buttons** //(as you have ticked the add to buttons option before saving the sequence)// 
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-{{:sq_ed_cue_buttons.jpg|}} 
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-AND in the **cue list** //(as you have ticked the add to cue option before saving the sequence)// 
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-{{:sq_ed_cue_list.jpg|}}. 
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- 
  
sequence_editor.1269901033.txt.gz · Last modified: 2013/03/11 02:31 (external edit)

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