Custom USB Input Devices
Posted: 17 Aug 2008, 21:58
Hi
Im working on building a customer usb input device to use with FS.
The idea is to use some avalible usb devices to make a easy to use control board which can be laid out in an order I like.
The simple way is just to use a keyboard and configure fs to my own spec. as Im sure many of you already do.
The other option is using midi interface. But I just want to have a simple usb add on.
So Ive looked at using an old keyboard, stripping it down, mapping out the switch matrix and connecting push switches to the usb control board.
see this link.... http://www.instructables.com/id/Easy-Bu ... Interface/
This looks like the best option so far. This should give me plenty of scope to build a desk interface to control blackout, freeze, overide buttons or whatever all
laid out how I want.
One other technology I have look at is the Buzz Controller from my playstation. Also a usb device.
If you connect it to your PC it will come up as USB hub or a 20 button game controller. The latter is what you need and its easy to change if it does install as a hub.
You then need some software http://www.digitaltransforms.com/ (Its unlimited free to try, no save feature, $20 to buy)
This will let you setup this or any other game controller to operate keystroke inputs which you can then use to operate parts of FS.
This works ok but it could work out expesive to do (game controller £30, software $20) .
They only other problem here is that FS will support the first 15 buttons but crashes on the last 5 (16 to 20) (Run-Time Error '6': Overflow)
It was fun trying that out but I think I will pursue the keyboard option for now.
If any of you have any thoughts or comments on this please let me know.
Lee
Im working on building a customer usb input device to use with FS.
The idea is to use some avalible usb devices to make a easy to use control board which can be laid out in an order I like.
The simple way is just to use a keyboard and configure fs to my own spec. as Im sure many of you already do.
The other option is using midi interface. But I just want to have a simple usb add on.
So Ive looked at using an old keyboard, stripping it down, mapping out the switch matrix and connecting push switches to the usb control board.
see this link.... http://www.instructables.com/id/Easy-Bu ... Interface/
This looks like the best option so far. This should give me plenty of scope to build a desk interface to control blackout, freeze, overide buttons or whatever all
laid out how I want.
One other technology I have look at is the Buzz Controller from my playstation. Also a usb device.
If you connect it to your PC it will come up as USB hub or a 20 button game controller. The latter is what you need and its easy to change if it does install as a hub.
You then need some software http://www.digitaltransforms.com/ (Its unlimited free to try, no save feature, $20 to buy)
This will let you setup this or any other game controller to operate keystroke inputs which you can then use to operate parts of FS.
This works ok but it could work out expesive to do (game controller £30, software $20) .
They only other problem here is that FS will support the first 15 buttons but crashes on the last 5 (16 to 20) (Run-Time Error '6': Overflow)
It was fun trying that out but I think I will pursue the keyboard option for now.
If any of you have any thoughts or comments on this please let me know.
Lee