Fade off for an RGB fixture
Posted: 01 Dec 2018, 00:15
I'd like to set a scene where on the press of a button (touch interface for instance) the RGB fixture goes to full intensity for say red and then fades to off.
Simply switching on/off doesn't have the same effect hence the idea of a "fade off effect".
The only remote function for this I can see is the FX in the sequence editor. Trouble I can see with that is the time it takes for the fade off as the FX function essentially creates a number for steps to achieve fade and with a quick beat would be too slow.
How do you guys do this?
You can probably tell that I'm new to FS
Sent from my Pixel 3 XL using Tapatalk
Simply switching on/off doesn't have the same effect hence the idea of a "fade off effect".
The only remote function for this I can see is the FX in the sequence editor. Trouble I can see with that is the time it takes for the fade off as the FX function essentially creates a number for steps to achieve fade and with a quick beat would be too slow.
How do you guys do this?
You can probably tell that I'm new to FS
Sent from my Pixel 3 XL using Tapatalk