fade/snap buttons turning blue
Posted: 29 Apr 2008, 23:59
Hi
What does it mean when the fade/snap buttons turn blue?
I have some single scene sequences for a laser on the override buttons and some multiscene sequences I run from the submaster.
I am having problems when I switch between a sequence run in the submaster and one run from the override buttons. Occasionally (and I can't seem to find a predictable reason why) the override buttons won't click off. If I override, say, button A with button B it takes a double click. I can then click button B off, but the sequence on button A is still running, even though the button light is off. This means I can't run a sequence in the submaster.
When this has happened, the fade/snap buttons on the fixture slider popout on the right of the screen have turned plain blue.
This is frustrating the bejebus out of me.
What functional knowledge am I missing here please.
What does it mean when the fade/snap buttons turn blue?
I have some single scene sequences for a laser on the override buttons and some multiscene sequences I run from the submaster.
I am having problems when I switch between a sequence run in the submaster and one run from the override buttons. Occasionally (and I can't seem to find a predictable reason why) the override buttons won't click off. If I override, say, button A with button B it takes a double click. I can then click button B off, but the sequence on button A is still running, even though the button light is off. This means I can't run a sequence in the submaster.
When this has happened, the fade/snap buttons on the fixture slider popout on the right of the screen have turned plain blue.
This is frustrating the bejebus out of me.
What functional knowledge am I missing here please.