FS confused or me?
Posted: 18 Feb 2008, 17:17
Hello all,
I have been experimenting for a while with FS to see if it will work for our new lighting controller. It seems to be an awesome program which should do it ALL. However, I keep getting some strange behavior.
We have a simple 16 PAR 56 rig right now...so I set up 4 - 4 PAR lights and have been trying to tinker with the override buttons. I can program sequences great and they seem to run fine. After reading another forum page, I tried setting up override buttons. I set the lights to where I wanted them...then hit save and clicked save to button. All that works fine. The problem is when I use the buttons....I can push button 1 and the light output shows the correct lights on. If I push button 2, it does not turn off button 1 but adds to it...if I push button 3 it adds to the other two buttons instead of turning them off.
The reason this is strange is that a couple days ago I simply added some chases I already had to the override buttons and each button push would turn the last button off (exactly what I wanted), it would not play the whole chase...only the first scene, but at least button 2 would turn off 1...button 3 ould turn off 2, etc.
Eventually we'll be adding some intel fixtures, but I would like to get the quirks out now with the simple PARS.
Is it just me or is FS acting weird? Which way is normal?
Ken
I have been experimenting for a while with FS to see if it will work for our new lighting controller. It seems to be an awesome program which should do it ALL. However, I keep getting some strange behavior.
We have a simple 16 PAR 56 rig right now...so I set up 4 - 4 PAR lights and have been trying to tinker with the override buttons. I can program sequences great and they seem to run fine. After reading another forum page, I tried setting up override buttons. I set the lights to where I wanted them...then hit save and clicked save to button. All that works fine. The problem is when I use the buttons....I can push button 1 and the light output shows the correct lights on. If I push button 2, it does not turn off button 1 but adds to it...if I push button 3 it adds to the other two buttons instead of turning them off.
The reason this is strange is that a couple days ago I simply added some chases I already had to the override buttons and each button push would turn the last button off (exactly what I wanted), it would not play the whole chase...only the first scene, but at least button 2 would turn off 1...button 3 ould turn off 2, etc.
Eventually we'll be adding some intel fixtures, but I would like to get the quirks out now with the simple PARS.
Is it just me or is FS acting weird? Which way is normal?
Ken