Go Monkey problem?
Posted: January 14th, 2014, 9:44 pm
Hi All,
I'm back planning to use GoMonkey9 (+FS3.5.5) for a show later this year, but have come across a strange phenomenon.
Just to test the operation, i've made a couple of simple sequences that consist of just turning a couple of different fixtures On or Off, etc.
With the attached cue stack, the number represents the cue and the letter the fixture: L is LED fixture on, N is a different fixture on, O is all off.
Running this cue stack, it starts working fine:
cue 1 N turns on
2 All lamps off
3 L turns on
4 All lamps off
5 both lamps on
6 L should stay on, but N should go off.
But in fact, both L and N stay on!
7 All lamps now go off
At this point, going back to cue#6, and now only L stays on, N remains off, which is correct.
This suggests that all the sequences themselves are ok, but it's a "control" thing.
It seems like this signal to the lamp is not changing at cue #6 , but how can i check it?
It's repeatable, even after restarting GM and FS.
Any ideas?
Cheers,
Mal
I'm back planning to use GoMonkey9 (+FS3.5.5) for a show later this year, but have come across a strange phenomenon.
Just to test the operation, i've made a couple of simple sequences that consist of just turning a couple of different fixtures On or Off, etc.
With the attached cue stack, the number represents the cue and the letter the fixture: L is LED fixture on, N is a different fixture on, O is all off.
Running this cue stack, it starts working fine:
cue 1 N turns on
2 All lamps off
3 L turns on
4 All lamps off
5 both lamps on
6 L should stay on, but N should go off.
But in fact, both L and N stay on!
7 All lamps now go off
At this point, going back to cue#6, and now only L stays on, N remains off, which is correct.
This suggests that all the sequences themselves are ok, but it's a "control" thing.
It seems like this signal to the lamp is not changing at cue #6 , but how can i check it?
It's repeatable, even after restarting GM and FS.
Any ideas?
Cheers,
Mal