Page 1 of 1

Timing for movements on Cue Lists

Posted: 01 Oct 2013, 19:48
by Uriahdemon
Hi All,

I am trying to set up cue list buttons (CLB) for certain moving heads within a sequence to actually move after an elapsed time once activating the button. My thoughts on this so far from the WIKI is to just set the HH:mm:ss to a time ie... 00:00:15 and the fixture would not activate until 15 seconds into the CLB being activated. I have also right clicked on the settings and set the 'Enabled Time' option to 'Elapsed'.

Unfortunately this does not seem to work so I am obviously doing something wrong. Any help would be very much appreciated.

Rgds Mac

Re: Timing for movements on Cue Lists

Posted: 02 Oct 2013, 19:40
by Uriahdemon
Still having trouble if there is any help out there please....???

Re: Timing for movements on Cue Lists

Posted: 02 Oct 2013, 23:08
by k__x
i have the same problem, you have to click in "RESET" to reset time to 00:00:00, and click in "START" and wait 15 s to play the sequence you programed with 00:00:15


Do this, in CUE, select "LOOP ALL SEQUENCES", and "Always start with 1ยบ sequence" and select "LOAD CUE ONLY"

it will play only one sequence buy individual sequence time, and jump after it finish

Re: Timing for movements on Cue Lists

Posted: 03 Oct 2013, 18:11
by Uriahdemon
Hi K_x thanks for your help.

Do you set the pc time to elapsed...??

Also ideally what I want to happen is play the cue from a cue button and then after the elapsed times have certain other effects/sequences kick in as opposed to all at once. Is that how this is supposed to work or do I have to select a cue button every time and then hit start...??

Rgds