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Time Delayed Bezier Shape

Posted: 22 Aug 2011, 19:05
by jmibk
Is it possible to set a Time Delay or someting like this when using Bezier Shapes?

Example: 4 Movingheads and Bezier Shape "Circle".
Head 1 is at "12:00" position of the circle
Head 2 should be at "3:00" position of the circle at this time
Head 3 should be at "6:00" position and number 4 at 9:00 position.

The time it takes for one round should be the same at all heads (so the program does at the moment). Can i do this in fs with the newest version. Fanning doesent help.

When i program this i click on head 1, start the bezier, then unselect 1, select head 2, start bezier and so on. save and play the cue does what i want. Restart the program this delay is away and all heads do the same in time and position.

Re: Time Delayed Bezier Shape

Posted: 22 Aug 2011, 19:21
by Spirit
you can set the Degrees of a Shape.
you can find it in the Shape panel , press on "Rot." and you can rotate the shape with the + and - on the rightbottom of the panel.

so set MH1: at 0degrees
Mh2: at 90 degrees
mh3: at 180degrees
mh4: at 270 degrees.

this way you can make a Offset with shapes.

also take a look at this page http://www.freestylersupport.com/wiki/
you can find allot of information about freestyler here.

/spirit

Re: Time Delayed Bezier Shape

Posted: 23 Aug 2011, 20:21
by jmibk
This solved my problem, thank you.