Loop sequences in submaster
Posted: 23 Mar 2011, 17:11
Hi,
I've been using Freestyler for a few months now for controlling 4 scanners, 1 stobe and my DJ booth with a 4x4 RGB matrix.
I have programmed my setup using submaster with the different sequences in it:
-Macro's (scan Strobe, On, Off, Basic stuff)
-Colors (color of scans and 4x4 matrix)
-Gobo's
-Movements
-Animations (Lines, etc...)
My 4x4 RGB matrix is controlled by both the color and animations submasters. The color submaster selects the colors for both the scanners and the RGB matrix to create an "atmosphere". The animations are controlled bij the animations submaster and only acts on the dimmer channel of each RGB. (So it doesn't influence the color)
Screenshot: http://www.mijnalbum.nl/Album=7LQZYEWG&mct=upl_nw_ab
My problem is that at a party where I play alone I don't have that much time to change the animations. When I program my animations in sequences controlling the matrix i could only program 15 steps! So my animations are short most of the time. (Why not 16 steps? at least it's equal to music steps; 4 beat, 8beats, 16beats, ...)
What I would like is that the sequences in the submaster for animations just play after eachother and so on. ex: seq1->2->3->...->20->1->2...
Is it also possible to for example say: play each sequence in the submaster 3,4,5... times before moving to the next sequence?
My only solution now is to change manually bij double clicking or using the go, run and back buttons. But this takes some time when I'm playing and I would like it to change automatically. I can't seem to find a way of making them run after each other exept by using time code when I open my CUE, but when the time code is over it stops. And if I say to run it only once the next sequence doesn't start.
Is this possible? Is my way of programming completely wrong? I hope you will have a solution for me.
I know it's possible to do it in the CUE window but why doesn't it work in the submasters? Does this means I have to start my animations in the CUE window and not my submaster? I would like to have it in the submaster for my animations. And if I select loop all sequences, stop my macro submaster it starts looping my macro's from the CUE and that is not what I want.
I've been using Freestyler for a few months now for controlling 4 scanners, 1 stobe and my DJ booth with a 4x4 RGB matrix.
I have programmed my setup using submaster with the different sequences in it:
-Macro's (scan Strobe, On, Off, Basic stuff)
-Colors (color of scans and 4x4 matrix)
-Gobo's
-Movements
-Animations (Lines, etc...)
My 4x4 RGB matrix is controlled by both the color and animations submasters. The color submaster selects the colors for both the scanners and the RGB matrix to create an "atmosphere". The animations are controlled bij the animations submaster and only acts on the dimmer channel of each RGB. (So it doesn't influence the color)
Screenshot: http://www.mijnalbum.nl/Album=7LQZYEWG&mct=upl_nw_ab
My problem is that at a party where I play alone I don't have that much time to change the animations. When I program my animations in sequences controlling the matrix i could only program 15 steps! So my animations are short most of the time. (Why not 16 steps? at least it's equal to music steps; 4 beat, 8beats, 16beats, ...)
What I would like is that the sequences in the submaster for animations just play after eachother and so on. ex: seq1->2->3->...->20->1->2...
Is it also possible to for example say: play each sequence in the submaster 3,4,5... times before moving to the next sequence?
My only solution now is to change manually bij double clicking or using the go, run and back buttons. But this takes some time when I'm playing and I would like it to change automatically. I can't seem to find a way of making them run after each other exept by using time code when I open my CUE, but when the time code is over it stops. And if I say to run it only once the next sequence doesn't start.
Is this possible? Is my way of programming completely wrong? I hope you will have a solution for me.
I know it's possible to do it in the CUE window but why doesn't it work in the submasters? Does this means I have to start my animations in the CUE window and not my submaster? I would like to have it in the submaster for my animations. And if I select loop all sequences, stop my macro submaster it starts looping my macro's from the CUE and that is not what I want.