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Override Buttons

Posted: January 13th, 2011, 4:52 pm
by wardomon
I know this is not their purpose but it would be handy to be able to load cuelists as well as sequences to override buttons.

I don't use them at all right now because all my my changes are programmed to cuelists. I could use 30 (or 180) easily accessible scenes when running lights for unplanned circumstances, unfamiliar material or a more interactive and improvisational show.

Any ideas on how to bring this (for me) unused feature into play?