I do not want to play all the sequences at the same time. Since I can only play one cue at the time, I want to play 18 sequences for my scanners one after the other with the loop all sequences function. While the 18 sequences are playing one after the other, i want to play sequence 19 (parcan control) and sequence 20 (rgb control) all the time, as if they are not in the loop all...
here is an example how i want my cue to look ideally:
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1. Scanner move1: Path: Square - Color: Green - Gobo: Small dot - Time: 10sec
2. Scanner freeze1: path: off - 10 steps with increasing speed: Alternate shutters scan 1 and 2 (1open,2closed,1000ms; 2open,1closed,900ms; 1open,2closed,800ms;... ; 2open,1closed,100ms)
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13. Scanner move6: Path: Circle - Color: Red - Gobo: Striped - Time 12sec
14. Scanner freeze1 again (and maybe change chase speed to 80%)
What I get in sequence 2 my scanners are flashing a small green dot, where my mirror has stopped in the top right corner of the square path
What I get in sequence 14 my scanners are flashing red stripes a bit slower, where the mirror has stopped in the lower half of the circle.
Same effect with a different look, and I don't have to program the 10 steps over and over again when i want to use them.
The freeze1 sequence is one I plan to use, some others are even more complicated. When I have to program all of them in one sequence, I have to write 18 sequences x 10 step average = one 180 step sequence that is a lot harder to make small adjustments.
Same for parcan and rgb chases. If you have more small chases, it gives more flexibility to control the lights (more likely in a bar/nightclub than at a concert).
Another example: If I move my scanners to another part of the dancefloor for another setup, and want move the square path the scanner makes a bit more to left because it looks better on the dancefloor.
Your way: I open the sequence 'scanners' i made 6 months ago, search in which steps I use the square path and change the path in every step (time consuming).
My way: I can open the sequence named 'sqare path' i made 6 months ago and move the path in step 1. Done.
And that is why I think it would be handy to make 3 cues run together, each playing it's sequences one after the other.
I hope you catch my idea with this explanation.
I have a workaround in my mind. One last question when i play all sequences at the same time. The top one gets priority when i send two values to the same channel, right? And does the bottom one sends its value back when I send only one signal to a channel, because this doesn't seem to work right in the 3D easy view...