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random balck out when running sound to light :\
Posted: 26 Jun 2009, 23:47
by gareth
hi all,
right i have been running freestyler for a while now but i have a problem when running sound to light
im running to acme jaguars and 4 spotkings
when they are in sound to light now and again the will all go off like a black out and ive even edited the fixtures to take out the black gobo to try and sort it that way but no luck

any ideas? cheers
Re: random balck out when running sound to light :\
Posted: 27 Jun 2009, 11:11
by dmxlighting
In the sound to light you can set the dmx value range for Gobo, Colour, Pan & tilt.
If the blackout function is on the gobo wheel, for example its the first gobo on the wheel, then work out what the value is for the next gobo (probably full open circle) and set that as the minium value on the gobo channel.
Re: random balck out when running sound to light :\
Posted: 29 Jun 2009, 01:48
by gareth
cheers for the help but ive worked out what it is! on my laptop i was running quite a lot of stuff and it was lagging a tad witch delayed the dmx signel
Re: random balck out when running sound to light :\
Posted: 29 Jun 2009, 20:06
by LJ_krede.dk
I also think there is a memory leak in SL.exe.. the memory is increasing constantly when sound to light is activated.
Re: random balck out when running sound to light :\
Posted: 29 Jun 2009, 20:43
by gareth
LJ_krede.dk wrote:I also think there is a memory leak in SL.exe.. the memory is increasing constantly when sound to light is activated.
yeah i have seen that as well! my s2l app will use over 100mb of ram
Re: random balck out when running sound to light :\
Posted: 29 Jun 2009, 21:12
by LJ_krede.dk
gareth wrote:LJ_krede.dk wrote:I also think there is a memory leak in SL.exe.. the memory is increasing constantly when sound to light is activated.
yeah i have seen that as well! my s2l app will use over 100mb of ram
I have reported it to Raph!