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Multispeed sync to beat

Posted: 13 Mar 2009, 09:11
by ravewolf
I'm using the submaster to trigger various cues simultaneously and using sync to beat in order to match the scene transition to the music. Is there any way that I can have mutiple cues trigger at different sync to beat speeds in order to match diferent fixture banks to different elements of the current track playing? This would be akin to having a sync to beat button for each submaster enabling some cues to run faster or slower than others (usually either double or half the bpm) without having to know the tracks BPM before hand.

Re: Multispeed sync to beat

Posted: 13 Mar 2009, 16:12
by aquas
hi,

you can use the sliders on the Cue windows, put at 50% or wath you want.

Is not the same but it could help.

cumpr

Re: Multispeed sync to beat

Posted: 14 Mar 2009, 00:51
by ravewolf
Thanks for the response. I've given that a try but it did not quite have the desired result. Setting the speed fader stops the Tap Sync and it switches back to the standard scene times and runs the cue relative to this. Is there any other possible way I might be able to achieve this?