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Prism rendering issue - SOLVED

Posted: January 6th, 2017, 2:17 am
by barrypearce
Hi folks,

I have a fixture nicely defined but mis-behaves in rendering.

My fixture has a prism with 3 settings in the channel. No prism, prism inserted but fixed, and rotating prism. The first two are fixed value step presets (one open, one 2 facet prism) and the third is a 3 facet prism with rotation.

The problem is when OPEN and no prism involved I get two oval beams (no gobos - just competely open). When I insert the prsim I now get 5 or 6 beams (hard to tell they overlap - probably 6!) instead of 3.

Any ideas?
Is it best to contact Nicolaudie about this?

Cheers
Barry

Re: Prism rendering issue - SOLVED

Posted: January 6th, 2017, 2:48 am
by barrypearce
Aha. Found it. I think I must have accidentally knocked the beams to 2 in the scanlibrary fixture - changed back to 1. Now all ok!